Hi, I have written three full length plays: since 2013: VEILS OF JUSTICE, EMBERS OF TENT CITY and SAM'S RABBLE. All inspired by actual events and people who took action for fairness for others at risk to themselves. I am looking for the right audiences for each play. I would also like to use readings, pro bono, to raise awareness and funds for organizations working for fairness in areas related to one or more of the plays.
I have also written two screenplays: BELLY UP and FEAR & LONGING as well as several one-acts, ... and a puppet show, 'ASTRONUT' MEETS A SPACE MONSTER..
Awards & Placements
VEILS OF JUSTICE*:
*Early drafts with different titles
2017 MoonDance International Film Festival, Winner, Stage Play
EMBERS OF TENT CITY
2016 Writers Digest Contest for Drama
Semi-Finalist, Bridge Initiative
Theater Resources Unlimited (TRU)
Writers Guild of America/east (associate)
Playwrights Center: https://pwcenter.org/profile/ann-tares
National New Play Network - New Play Exchange:
Apprenticeships and Workshops: I’ve been fortunate to take excellent writing workshops with playwrights, directors and dramaturgs who are also gifted teachers, including (most recent first):
Workshops led by Playwrights: (most recent first)
Directors and Producers:
Articles (print and online) - about merging playwriting structure into what otherwise might be boring training programs:
“Lights, Cell Phone, Action!” about an onsite simulation to develop awareness of self-esteem issues for senior professionals and emerging executives at Memorial Sloan Kettering . Training Magazine http://www.trainingmag.com/content/soapbox-lights-cell-phone-action
“A.D.D.I.E. Meets the Kirkpatrick Four: A Three Act Play” a humorous article about a heavy topics - the basics of instructional design and development and the need to consider evaluation at the beginning of the process. Learning Solutions Magazine - e-Learning Guild http://www.learningsolutionsmag.com/articles/187/addie-meets-the-kirkpatrick-four-a-3-act-play
“Getting Real Results: How to Add Dramatic Power to Your e-Learning” - ways to develop simulations by integrating the four-step training method with elements of game theory (goal, rules, chance, variables and constants) and the core structure of a play. Based on online management development simulation for UBS/PaineWebber. Learning Solutions Magazine - e-Learning Guild https://www.learningsolutionsmag.com/articles/232/getting-real-results-how-to-add-dramatic-power-to-your-e-learning/pageall
“Always Interactive” (originally published by MultiMedia Producer Magazine as “Computer As Hearth”) about a storyteller who gathers listeners around his laptop computer screen. http://www.nextexit.com/dap/woc/hearth.html.
Memberships: e-Learning Guild; ATD (Association for Talent Development)
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